char-creation

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DM Characters

Temporary Characters

Player Characters

Arbor Origin

Race

Starting Power Levels (Proficiencies, Flaws, Abilities)

Backstory

Profession

Religion

Prior Magic Experience

Arbor Travel

Inventory & Items

All items and currency will be logged in Discord character cards. The extent of this inventory may be limitless, however for the sake of immersion, please limit what your character actively carries to what is either normally on their person, or to things that they explicitly planned and brought beforehand for a particular roleplay. Items in the Inventory and not actively carried by a character are regarded as stored away, such as in a character's shop or home.

The use of items should be considered with immersion in mind. Food and drink and potions are consumable, weapons and armor and tools eventually break if not repaired, and a bag full of thousands of gold coins would get heavy quickly. These properties can be ignored for reasonable convenience, however, please uphold them where possible to ensure an immersive roleplay environment.

Homes & Shops

Characters may roleplay with Narrators and Helpers to acquire shops and homes. These may then become Instanced Scenes.

Raising Power Levels

Gaining Magic Experience & Interacting with Deities

Death & Injury

Characters may only die at their Player's discretion. Narrators and Helpers may strongly recommend, and work with Players toward, a proper death, however it is ultimately the Player's decision.

Significant injury that results in loss of limb or permanent maiming also follow these standards.

  • char-creation.1746498587.txt.gz
  • Last modified: 2025/05/06 02:29
  • by keksin