Power Levels Guide

Characters are not assigned traditional stats and levels. Instead, characters may be assigned as many notable traits, proficiencies, talents, and skills as the Player likes. To ensure balancing, these are then accounted toward a Power Level. A character's Power Level demonstrates how normal or powerful they are. The higher the number, the more exceptional. This is an essential calculation, as it may be used to suggest whether a character is an everyday individual, or a powerful being similar to what one may expect from typical RPG environments. Plotlines and roleplay scenes may be set at recommended Power Levels, so that Players can know which of their characters may be a good fit.

For every trait, proficiency, talent, and skill a character is assigned, their potential implications must be considered, and then they must be weighed as a positive, neutral, or negative number. They are then tallied, and the total number is that character's Power Level. Power Levels may, and are expected to, change over time as characters grow. It is recommended that you compare your character's Power Level with that of other characters, to see what the ever-changing standards and expectations are.

Characters with low Power Levels are typically best designed for casual roleplay. Characters with high Power Levels are typically best designed for fantastical roleplay. This is not a hard limit, but rather a suggestion.

The traits, proficiencies, talents, and skills assigned to characters should be those that mark them as above or below average from the everyday, generic person. Professions, hobbies, backgrounds, experience, cultures, races, fears, illnesses, flaws, and beyond should all be considered for a well-rounded character.