rules

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
rules [2025/05/02 17:34] keksinrules [2025/05/14 19:23] (current) – removed keksin
Line 1: Line 1:
-===== Server Rules ===== 
  
-IC means In-Character. It is where characters act and one's immersion within the setting. 
- 
-OOC means Out-of-Character. It is what we, as people playing a game, do and know. 
- 
-1. Age limit: All members of Arborous RP must be at least 18 years old to join. 
- 
-2. Discord TOS: All members must abide by [[https://discord.com/terms|Discord's TOS]] and [[https://discord.com/guidelines|Community Guidelines]]. 
- 
-3. Invite Only: New members may only join following public voting and discussion. No exceptions or favoritism, even by Staff, may overrule this. 
- 
-4. Public Discussions and Decision-making: Anything that may impact the server's community or world of Arborous must be discussed openly and publicly. As a community, we should all have an equal opportunity to provide input, and that input should all be valued equally. This rule relates to both IC and OOC decisions. If the server's rules are to be revised, we must discuss it publicly. If an IC plot may, for example, somehow set multiple Arbors at war with each other, it should be discussed and weighed OOCly for approval as such a plot will impact everyone. 
- 
-5. Common Sense: Please use common sense. Avoid discussions that may obviously become heated or problematic. If uncertainty applies, ask a friend or Staff for advice and assistance. 
- 
-6. Spamming: Please do not spam any chats. 
- 
-7. IC and OOC Communications: Please keep conversation to their appropriate channels. You make speak OOCly in an rp channel if it relates to the scene--by using a format such as "(( OOC message here"--but please do not derail the roleplay with tangents. 
- 
-8. RP Etiquette: 
- 
-  * Communication is //essential//. Arborous is founded and relies upon sincere trust with every member of our community. If something, or someone, makes you uncomfortable or raises concerns, please do not hesitate to mention it. 
-  * Tell people when IC and OOC intentions diverge. Characters often act and say things that do not convey the actual feelings of the person controlling them. When a character acts especially mean, dismissive, or signals that they hate or wish to end an interaction with another character, please clarify whether those IC thoughts and feelings are shared OOCly. It will prevent misunderstandings and help maintain healthy, open communication. 
-  * Respect private roleplay, however, do not be exclusionary. Privacy is a common and essential aspect of roleplay. There are countless things and scenarios that may be reserved for private roleplay between a select few individuals, however, please do not build a habit of excluding others. If a roleplay may be public, please make it so. This is a community, after all, and it's more fun to get others involved! 
-  * Read the room. Certain roleplay scenes and moments are set with specific tones, and you should not disrupt those themes. Do not barge into a sad or dramatic scene with your own, unrelated intrigue, and do not ruin a happy scene by suddenly dropping tragedy. 
- 
-9. Do not Godmod, Powergame, or inappropriately Metagame: 
- 
-  * Godmodding is the act of taking absolute control of a scene. It is something that heavily redirects the course of a scene and removes the ability for other Players to properly act or react. For example, if your character runs in and instantly tackles, shackles, and carries away another character, you are godmodding. Every action should allow for others to react to, and potentially prevent, your action. You should rely on actions that use "tries" and "attempts". Success is not guaranteed, and an opportunity for more action and roleplay benefits all. 
-  * Powergaming is the act of intentionally designing a character or circumstance to make yourself as strong as possible. This often relies on abusing OOC systems and metagaming. For example, if you see an Arbor's BBEG has a variety of weaknesses and flaws, and then you create or change your character to perfectly counter most or all of them, you are powergaming. Characters should not be designed to "win". They are meant to exist for storytelling and to overcome challenging odds. 
-  * Metagaming is the act of using knowledge that //you//, OOCly, know, but //your character//, ICly, does not know. We at Arborous allow metagaming to a certain extent, as it can often prove useful and convenient for meeting up for roleplay and learning basic things that a character genuinely living in the world of Arborous should know. It proves against the rules, however, when it gets abused to grant yourself and your character explicit advantages. If, for example, you OOCly know that a party of characters are being chased by a monster, and you set your character up to "conveniently and obliviously" be wandering up ahead, armed and armored, you are metagaming. If you OOCly learn that a certain character is conducting evil schemes, and your character then somehow instantly knows and acts upon it, you are metagaming. 
- 
-10. Mature Content: 
  • rules.1746207267.txt.gz
  • Last modified: 2025/05/02 17:34
  • by keksin